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The FPS program you love and hate Project is an insightful first-person video game that plays as a secret agent tasked with finding information about a stolen nuclear warhead. This game was developed by Innerloop Studios and published by Eidos Interactive 2000 and is also known as Project: To Log in and featured a secret reminder of the Gear Solid Metal System tier. He created a sequel entitled: Reverse the Life of Secret Agent The project follows the story of Agent Jones, who is tasked with capturing Josef Priboi to find out about missing nuclear headlines. You play through the mission levels in different places where you have to complete goals to get closer to Pribois where he is now. These will be unlocked as soon as you complete the previous mission. Accompanying Jones through the microphone is Anya, who gives her goals by showing the places for; (function () {(” review-app-page-desktop ‘);}); You start with four weapons: a battle knife and three different weapons. You also have binoculars and a map that includes your progress log and goals. To find more items such as bombs, grenades and medkits, you have to explore the current location, but their weapons and ammunition can be easily robbed when the enemies are cleared when they disappear. So it is worth being patient and getting rid of all hostile NPCs to join; The game emphasizes stealing, as there are cameras and alarms as well. You can enter security buildings to deactivate the camera for a few minutes, but this one has a hidden timer so it is advisable to deactivate it whenever you can. Alarms can also be turned off with buttons scattered in the area but are heard again if the enemy is adequately warned. Unfortunately, they often lose your presence and; Prepare your passion: Evil enemy AI is one of the game’s biggest flaws. They have little eyes and sound even if you shoot one with an unloaded gun, they usually do not hear and cannot even see a body if they are enough. Alarms also do not affect all enemies, although this limit may in some ways be due to a lack of play with a non-intrusive draw mode that does nothing; Another issue in the game is the complete absence of a rescue system. There are no checkpoints to charge you in the middle of the mission. After you die, the mission fails and you return to the beginning, all progress is lost and most messages are long. It doesn’t help that you have no way to accept enemies without them making noise so it only makes the game more disturbing; The last problem is the lack of condition in many players, though this is not very important in the game. However, it is still disappointing to see the shooter using cunning devices and not allowing players to unite or compete like other games of their generation. : Hidden Strike was given this status and the ability to save because fans wanted points for future absurd games. The project was a highly anticipated game of its time, as it had a different playing style compared to other FPS games at the time. But a serious lack of important services and ridiculous AI software in response to the actions of players with unsatisfactory experience. Amazingly, though, it became popularstill and is now a trivial part of the shooting fan’s childhood.
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